There were some occasional framerate hick-ups, too, but as is always the case, your mileage on those technical problems may vary. The other 9 times it just crashed back to the desktop or even froze my entire system when i booted up the game. Once the game runs, it runs perfectly fine, but the thing is it starts up properly only every 10th or so time. Trying to read your miniscule compass at a resolution of 2540x1440 is pure terror for your eyes. So, is there anything to complain about apart from the obnoxiously cheap enemy AI? Well, on higher resolutions some of the HUD and text is so small that you can barely read it and use it to good effect. It should be mentioned that the guns are all modeled relatively faithfully, but don’t behave realistically at all. I was just casually running through the jungle, shooting dozens of Vietcong with a sniper rifle and it was actually quite entertaining. I played it like that and didn’t die a single time. Of course you can make your life miserable and painful by cranking the difficulty up to the max and turning on realistic damage, but why when you can also do the exact opposite: Turn everything on easy, play it like a casual run‘n‘gun shooter and breeze through the 12 missions in less than 4 hours. At least the game lets you know from which direction you are shot at via the indicators around your crosshair, so it ain’t all that bad. It is pretty cheap most of the time and usually spots you from ten kilometers away and through the thickest bushes. The enemy AI on the other hand is the one major point of criticism. You can also give them a handful of basic orders which they, to my experience, followed well enough. They get stuck or loose you now and then, but the good thing is that you can just switch between controlling you and your buddy by the press of one button and just walk them back to your main character‘s position. The gun sounds and voice acting are perfectly okay, too.Įven the AI of your fellow comrades is quite effective in navigating the terrain and spotting and killing enemy soldiers. The score is really cineastic and the jungle actually sounds like the jungle, which does a lot for the game‘s atmosphere. The grafics and animations are serviceable at the very least and the sound effects and music are actually pretty good for a budget game. What’s way more surprising is how decent and entertaining the gameplay and presentation are overall. You’ll get some diary entries / inner monologue of your character in the mission briefing- and debriefing screens, apart from that it is just a linear sequence of 12 rather unconnected typical Vietnam missions: Blow up those AA guns, rescue this guy, kill that guy, yada yada. Let’s start with the obvious: A story is not really there in Line of Sight Vietnam. So, everybody is playing CoD Modern Warfare 2 these days, and what do i do? Play a crappy budget Vietnam shooter originally released for Xbox all the way back in 2003? Damn right, only that it‘s surprisingly not that crappy.
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